Men's Division 2
Winter 2026 · as at 19 Aug 2026 10:41
Regular season
| # | Team | Form | Next | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | NXT LVL | W v Warriors 39 – 28 W v Tune Squad 50 – 34 W v The Crew 50 – 47 W v Dunk Dynasty 68 – 43 W v Babadook | ||||||||||||||||
| 2 | The Crew | W v Babadook 31 – 29 W v Dunk Dynasty 48 – 38 L v NXT LVL 47 – 50 W v Ball Guys 40 – 30 L v Astro Boys 37 – 49 | ||||||||||||||||
| 3 | Astro Boys | W v Havoc 55 – 43 W v Paint Predators 67 – 58 W v Warriors 41 – 32 W v Tune Squad 63 – 54 W v The Crew 49 – 37 | ||||||||||||||||
| 4 | Havoc | L v Astro Boys 43 – 55 W v Babadook 35 – 29 W v Paint Predators 57 – 45 W v Warriors 48 – 31 L v Tune Squad 41 – 45 | ||||||||||||||||
| 5 | Paint Predators | W v Ball Guys 37 – 27 L v Astro Boys 58 – 67 L v Havoc 45 – 57 W v Babadook 44 – 40 W v Warriors 61 – 42 | ||||||||||||||||
| 6 | Tune Squad Joined R2 | W v Dunk Dynasty 58 – 30 L v NXT LVL 34 – 50 W v Ball Guys 62 – 41 L v Astro Boys 54 – 63 W v Havoc 45 – 41 | ||||||||||||||||
| 7 | Warriors | L v NXT LVL 28 – 39 W v Ball Guys 41 – 29 L v Astro Boys 32 – 41 L v Havoc 31 – 48 L v Paint Predators 42 – 61 | ||||||||||||||||
| 8 | Dunk Dynasty | L v Tune Squad 30 – 58 L v The Crew 38 – 48 W v Babadook 34 – 33 L v NXT LVL 43 – 68 L v Ball Guys 46 – 56 | ||||||||||||||||
| 9 | Ball Guys | L v Paint Predators 27 – 37 L v Warriors 29 – 41 L v Tune Squad 41 – 62 L v The Crew 30 – 40 W v Dunk Dynasty 56 – 46 | ||||||||||||||||
| 10 | Babadook | L v The Crew 29 – 31 L v Havoc 29 – 35 L v Dunk Dynasty 33 – 34 L v Paint Predators 40 – 44 F v NXT LVL Forfeit (Notified) | ||||||||||||||||
| Out of contention | ||||||||||||||||||
| — | The Lockdown Five | F v Paint Predators Forfeit (Admin) | — | |||||||||||||||
Highlighted rows are in the playoff cutline (top 4). Teams marked Joined RN were regraded into this competition mid-season — they have fewer played games until the rest of the comp catches up. Earlier rounds count on their previous comp's ladder, not here. Bye credit applied at each team's average earned-points value (or full-win value before any non-bye games are played). Tiebreakers: points → head-to-head → F/A % → points-for → coin flip.